{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/211-300x300.png","local":"\/data\/posts\/2014\/04\/eaad18198555f53cb97c06570ee037e6.png"}],"author_link":"author\/cupcakemedia\/","author_name":"CupcakeMedia","cat":"LD #29","categories":["LD #29"],"comments":[],"epoch":1398574380,"event":"LD29","likes":8,"metadata":{"p_key":"80313","p_author":"CupcakeMedia","p_authorkey":"0","p_urlkey":"289323","p_title":"Making a BioShock-inspired game. Underwater FPS FTW.","p_cat":"LD #29","p_event":"LD29","p_time":"1398574380","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"source_url":"2014\/04\/27\/making-a-bioshock-inspired-game-underwater-fps-ftw\/","text":"<div class=\"wp-caption alignnone\" id=\"attachment_350288\" style=\"width: 558px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/211.png\"><img alt=\"First area\" class=\"wp-image-350288\" height=\"548\" src=\"\/data\/posts\/2014\/04\/eaad18198555f53cb97c06570ee037e6.png\" width=\"548\"\/><\/a><p class=\"wp-caption-text\">First area<\/p><\/div>\n<p>\u00a0<\/p>\n<p>I think things are going alright. I might end up with a shorted game than I thought I\u2019d get though, but at least you can shoot stuff and that\u2019s always the best part of a game anyway.<\/p>","time":"April 27th, 2014 4:53 am","title":"Making a BioShock-inspired game. Underwater FPS FTW.","title_was_empty":false}