{"author_name":"Ithildin","cat":"LD #35","comments":[],"epoch":1460760540,"likes":0,"metadata":{"p_key":"8033","p_author":"Ithildin","p_authorkey":"15664","p_urlkey":"43474","p_title":"\u2018Course I\u2019m in!","p_cat":"LD #35","p_event":"LD35","p_time":"1460760540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15664","us_name":"Ithildin","us_username":"\/author\/ithildin\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I&#8217;ll probably be taking part in the 48h category, as usual.<\/p>\n <p>Not too many changes in the toolset compared to my previous entries:<\/p>\n <ul>\n <li>Complimentary pen, paper and brains (slightly worn down, but brains nonetheless)<\/li>\n <li>Language\/IDE: Haxe + flixel on FlashDevelop or C#\/Unity. I&#8217;ve been checking pico-8 and it seems very promising and intuitive, but I&#8217;d rather use something I&#8217;m more used to.<\/li>\n <li>GraphicsGale\/Aseprite + Photoshop for graphics, potentially using TexturePacker to create atlases.<\/li>\n <li>Labchirp \u00a0+ Bfxr + Audacity for sounds\/sound editing.<\/li>\n <li>Either Bosca Ceoil or Caustic 3 for music.<\/li>\n <li>(Optional) Tiled, for tile-based level authoring.<\/li>\n <li>Trello\/Google Docs\u00a0for keeping track of tasks.\n <p>Good luck to everyone!<\/li>\n <\/ul>","time":"April 15th, 2016 5:49 pm","title":"\u2018Course I\u2019m in!"}