{"assets":[],"author_link":"author\/fysx\/","author_name":"fysx","cat":"LD #26","categories":["LD #26"],"comments":[],"epoch":1367070240,"event":"LD26","likes":4,"metadata":{"p_key":"80331","p_author":"fysx","p_authorkey":"0","p_urlkey":"289341","p_title":"12h","p_cat":"LD #26","p_event":"LD26","p_time":"1367070240","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1366934400","event_key":"16","event_name":"LD26"},"source_url":"2013\/04\/27\/12h\/","text":"<p>\u00a0<\/p>\n<p>My game is now 12h in the making and it starts to be playable. Trying to have minimalistic controls (mouse position only) and so far simple graphics. Currently I am trying to get more fun into it. The aim of the game is to stay on the platforms and get as far as possible on them. The level is procedurally generated and the platforms decay after you have stepped on them. So far it\u2019s kind of a nice flow.<\/p>\n<p>Anyways. Here is a screenshot:<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/ld26_12h.png\"><img alt=\"ld26_12h\" class=\"alignnone size-large wp-image-239328\" height=\"386\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/ld26_12h-550x386.png\" width=\"550\"\/><\/a><\/p>","time":"April 27th, 2013 1:44 pm","title":"12h","title_was_empty":false}