{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/10\/1066-shot0-300x211.jpg","local":"\/data\/posts\/2013\/10\/a72ef53b103cd6ee8adec20c23d4b52b.jpg"}],"author_link":"author\/jplur\/","author_name":"jplur","cat":"October Challenge 2013","categories":["October Challenge 2013"],"comments":[],"epoch":1380785760,"event":"","likes":5,"metadata":{"p_key":"80397","p_author":"jplur","p_authorkey":"0","p_urlkey":"289407","p_title":"Ok\u2026. I\u2019m in for October challenge!","p_cat":"October Challenge 2013","p_event":"LD27","p_time":"1380785760","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/10\/03\/ok-im-in-for-october-challenge\/","text":"<p>\u00a0<\/p>\n<p>\u00a0<\/p>\n<p>Honestly I\u2019ve felt off my game the last two LDs. \u00a0My entries were technically pretty good, but lacked inspiration. \u00a0I was on the fence about the October challenge, until\u00a0I got my OUYA. \u00a0It\u2019s a lot of fun, especially playing mutliplayer games with my girlfriend. \u00a0It brings me back to the days of having friends over to play console games with each other, and I decided I have the perfect game to make for it:<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/10\/1066-shot0.jpg\"><img alt=\"1066-shot0\" class=\"aligncenter size-medium wp-image-297771\" height=\"211\" src=\"\/data\/posts\/2013\/10\/a72ef53b103cd6ee8adec20c23d4b52b.jpg\" width=\"300\"\/><\/a>\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=preview&amp;uid=1066\" target=\"_blank\" title=\"Escausage\"> escausage<\/a> was my entry for LD21. \u00a0Each hand controlled one end of a sausage, and you had to get it to the exit before the time ran out. Some levels gave you multiple sausages to control, and as long as a certain percentage of them made it to the exit you would win the level. \u00a0Although the physics were a little glitchy and the levels were kind of quickly designed, it was to this day the best game I\u2019ve ever made.<\/p>\n<p>In the OUYA remake, <strong>Sausage Party<\/strong>, each player will control a sausage as you compete in various game types. \u00a0Racing to a finish, king of the hill, longest sausage wins(via growth increasing powerups), climb to escape the rising lava survival, etc.<\/p>\n<p>My biggest challenge will be picking up Java development. \u00a0I\u2019ve only toyed around with it, and in general I have a hard time with languages that have any sort of compile time (because I\u2019m the kind of coder that makes tons of dumb edits until things work) \u00a0I\u2019ll probably use libGDX for the game engine and a box2D port for physics. Hopefully I can target the desktop for my builds until the basics are in place. \u00a0It would be great if I could get sublimeText building the project, but will settle for eclipse if it seems to be taking to long to set up.<\/p>\n<p>I want to thank all you guys who\u2019ve brought a game to market for inspiration. \u00a0It makes me so happy when I see something I recognize from LD on one of the game markets, and I see them quite a lot <img alt=\";)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_wink.gif\"\/><\/p>\n<p>\u00a0<\/p>","time":"October 3rd, 2013 7:36 am","title":"Ok\u2026. I\u2019m in for October challenge!","title_was_empty":false}