{"assets":[],"author_link":"author\/arakhnor\/","author_name":"mkpictures","cat":"October Challenge 2013","categories":["October Challenge 2013"],"comments":[],"epoch":1382110380,"event":"","likes":3,"metadata":{"p_key":"80409","p_author":"mkpictures","p_authorkey":"0","p_urlkey":"289419","p_title":"Yay, video!","p_cat":"October Challenge 2013","p_event":"LD27","p_time":"1382110380","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/10\/18\/yay-video\/","text":"<p>Okay, I implemented some scoring, and I still have a shitload to do though\u2026<br\/>\nHere\u2019s a video of what it looks like for now. I\u2019ll change the sprites, reactivate the hitboxes ( and recheck them, \u2019cause it\u2019s weird ).<br\/>\nIt\u2019s playing pretty well with a gamepad.<\/p>\n<p>For the week-end now, I\u2019ll do some more stuff of the game like:<br\/>\nAdd the menus, reactivate and debug hitboxes, make real levels ( and not that crap with copy pasted enemies apparitions ), change the sprites, add the almost final scoring system, debug more, and a lot more things.<\/p>\n<p>And I\u2019ll release a beta version on sunday I think.<\/p>\n<p>So, here we go for the video, enjoy:<\/p>\n<p><iframe allowfullscreen=\"\" frameborder=\"0\" height=\"375\" src=\"http:\/\/www.youtube.com\/embed\/kWXprNOJx2c?feature=oembed\" width=\"500\"><\/iframe><\/p>","time":"October 18th, 2013 3:33 pm","title":"Yay, video!","title_was_empty":false}