{"assets":[],"author_link":"author\/negativezero\/","author_name":"NegativeZero","cat":"LD #26","categories":["LD #26"],"comments":[],"epoch":1367029860,"event":"LD26","likes":7,"metadata":{"p_key":"80437","p_author":"NegativeZero","p_authorkey":"0","p_urlkey":"289446","p_title":"Progress Report","p_cat":"LD #26","p_event":"LD26","p_time":"1367029860","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1366934400","event_key":"16","event_name":"LD26"},"source_url":"2013\/04\/27\/progress-report-24\/","text":"<div class=\"wp-caption alignnone\" style=\"width: 810px\"><img alt=\"Non-yellow submarine\" height=\"600\" src=\"http:\/\/i.imgur.com\/JMOrf9Q.png\" width=\"800\"\/><p class=\"wp-caption-text\">Artist\u2019s mockup<\/p><\/div>\n<p>\u00a0<\/p>\n<p>So this is what we\u2019re doing. Our impression of minimalism is imbued in the setting of the submarine. To us, minimalism was doing a lot with a little, something that submarines do\u00a0spectacularly\u00a0well, given the\u00a0restrictions\u00a0on space that they face.<\/p>\n<p>In our game, the player is only surviving member some kind of accident that our\u00a0protagonist\u00a0can no longer remember. After you wake, you face the challenge of single handedly repairing the soviet sub \u2013 even as it continues to break. You must find your way to the surface \u2013 or face death upon the sea floor.<\/p>\n<p>Also potatoes.<\/p>\n<p>\u00a0<\/p>","time":"April 27th, 2013 2:31 am","title":"Progress Report","title_was_empty":false}