{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/z_order_reupload-300x199.png","local":"\/data\/posts\/2013\/12\/6bcf30b68a10d5aebd3061c3fb2207ab.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/z_order_reupload.png","local":"\/data\/posts\/2013\/12\/e5a943d8a6857123bf3c5c5123af670f.png"}],"author_link":"author\/takemikazuchi545\/","author_name":"takemikazuchi545","cat":"LD #28","categories":["LD #28"],"comments":[],"epoch":1386988800,"event":"LD28","likes":4,"metadata":{"p_key":"80583","p_author":"takemikazuchi545","p_authorkey":"0","p_urlkey":"289700","p_title":"Small Updates","p_cat":"LD #28","p_event":"LD28","p_time":"1386988800","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"source_url":"2013\/12\/14\/309836\/","text":"<p>\u00a0<\/p>\n<p><a href=\"\/data\/posts\/2013\/12\/e5a943d8a6857123bf3c5c5123af670f.png\"><img alt=\"z_order_reupload\" class=\"alignnone size-medium wp-image-309858\" height=\"199\" src=\"\/data\/posts\/2013\/12\/6bcf30b68a10d5aebd3061c3fb2207ab.png\" width=\"300\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>PNG level loading is done as well as empty-space-detection so the player can\u2019t jump off of the world. I\u2019ve added some placeholder sprites for the enemies as well. As you can tell from this image, my next task is adding z-order awareness to the drawing methods for entities.<\/p>","time":"December 14th, 2013 2:40 am","title":"Small Updates","title_was_empty":false}