{"assets":[],"author_link":"author\/jorjon\/","author_name":"Jorjon","cat":"LD #26","categories":["LD #26"],"comments":[],"epoch":1372742760,"event":"LD26","likes":23,"metadata":{"p_key":"80736","p_author":"Jorjon","p_authorkey":"0","p_urlkey":"289853","p_title":"Ludum Store","p_cat":"LD #26","p_event":"LD26","p_time":"1372742760","p_likes":"23","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1366934400","event_key":"16","event_name":"LD26"},"source_url":"2013\/07\/02\/ludum-store\/","text":"<p>I have been thinking about this for a while now. How can we help ld\u2019ers get some money for their efforts making games?<\/p>\n<h2>Ludum Bundle<\/h2>\n<p>With the popularity of\u00a0<em>indie bundles<\/em> still rising, and considering the high amount of games developer for each LD, I believe this is an excellent choice. Why not pack a couple of entries together and sell them for an inexpensive price?<\/p>\n<h2>Selection<\/h2>\n<p>I know there are games are aren\u2019t worth anything. Also I know there are developers who don\u2019t care about their games (those who get 0 coolness in the competition). So only the\u00a0<strong>post-compo<\/strong>\u00a0or <b>HD<\/b> editions of the games will be qualified for the bundles, proving that the developer cared about his game so much that she released a new fixed version with improvements, and in some cases, new features.<\/p>\n<h2>Categories<\/h2>\n<p>There are some categories that comes to my mind, for packing games together:<\/p>\n<ul>\n<li><span style=\"line-height: 13px\"><strong>Innovative<\/strong>. Games that present uniques mechanics (so the classic\u00a0platformers\u00a0are out of this category).<\/span><\/li>\n<li><strong>By Technology<\/strong>. Games made in Flash, Unity3D. HTML5, can be pack together.<\/li>\n<li><strong>Music<\/strong>. Games using music as a part of its mechanic are placed here.<\/li>\n<li><strong>Hidden Gems<\/strong>. Games that didn\u2019t make to top ranking, but the developers released a new version based on the feedback.<\/li>\n<\/ul>\n<p>As for the categories, there are obviously more to be explored. It\u2019s important to keep in mind:\u00a0<em>as a buyer, what will I want to buy? What will I be looking for?<\/em><\/p>\n<p>Can a game be in more than 1 bundle? Yes. If you have made an innovative game in Unity3D, it can be in both bundles. So a category is more like a <em>tag<\/em> for a game.<\/p>\n<h2>Pricing<\/h2>\n<p>How much to charge for these games? I think the <strong>Humble Bundle<\/strong> approach is the best, and <strong>let the buyer<\/strong> provide the amount. Some of that money should be send to <strong>Ludum Dare<\/strong> for the costs related to the store.<\/p>\n<p>So, what do you think? Do you believe this is achievable?<\/p>","time":"July 2nd, 2013 5:26 am","title":"Ludum Store","title_was_empty":false}