Far from done, but lookin’ spiffy.

The idea behind Arrow is that Note will beat enemies into a stunned state and then finish them off with her one magic arrow. Enemies go to a different height depending on your last attack. The main features remaining are the arrow and enemies that aren’t spheres. We’ll see if I manage to add silly details like “dying” and “scores” in the next four hours, too ;P.

Good luck everyone! We’re close to done! Even if we’re not close to finished.