Time for another update

Now it’s as a good time as ever to post another update on our progress.

Pretty much every asset has been completed by now, so we are constructing the first definitive level (we are done with prototyping!).

Enemies are being spawned and perils are being created all around. AI is also being written right about now.

We don’t really want to spoil anything for you, but here, have this (hint: it’s an enemy)

enemy1

We are very happy with the way things are going… and team is lively and learning a lot!