I’m in!
This will be my 7th entry to Ludum Dare, and my 5th in a row. Woo!
Tools
- Haxe + HaxeFlixel – Haxe is great, and AS3 compilation means that everyone can easily play my game. It’s a tough choice between HaxePunk and HaxeFlixel, but HaxeFlixel seems more fully-featured.
- Sublime Text 3 – My favorite text editor turned 3 this year! She’s growing up so fast… :'(
- Pixen – For dat super-sexy pixel art! Honestly I’ve been flirting with switching over to Photoshop because Pixen is not so great, but then again, Photoshop is so bulky…
- Ableton Live – For dat beautiful orchestrated music! With bongos! Everyone loves bongos. Gosh, I would love to be able to write more than a single theme this time.
- Git + Github – If you don’t know what version control is, you should learn! It’s so helpful when you accidentally delete some code you really need back. My code will be living here. Feel free to watch it – I’ll watch you back!
- Coffee – The most important tool of all?
Things I need to remember:
- Get a beta tester!!! This was on my last “things I need to remember” list and I still forgot to do it, because I always finish my games right at the deadline. So with that in mind…
- Finish early. So that I can actually ask the beta tester to beta test stuff.
- Make a few features, and make them real good. Don’t make a ton of features that are all crappy.
Seems like all those themes sorta go hand in hand, heh.
I’ve been practicing art so I could do better than my previous dismal attempts. Here’s the latest thing I doodled:

I’ve come a long way, don’t you think?