Day 1 progress
After a slow start (alarm not sounding and not many ideas on the theme), I started working on a concept and hoped that ideas would flow…
Luckily, something did come out, and I now have most of the mechanics implemented…
The goal of the game is to reach the exit of each level; every 10 seconds your guy will be teleported back to the beginning of the level, and a ghost will appear and replay you moves from 10 seconds before. Different levels will spawn a different amount of past ghosts according to the puzzle, and you’ll use them to press buttons and open doors…
Since I was tired I started to make some graphics, originally I thought of setting it in some kind of lab, but then decided to go with some “cutesy” look. It’s not good, but it’s the first time I’ve ever made pixel art, so I’m kinda happy with it.

Good night and see ya tomorrow