{"author_name":"Jason Lay","cat":"LD #35","comments":[],"epoch":1460755200,"likes":2,"metadata":{"p_key":"8098","p_author":"Jason Lay","p_authorkey":"18254","p_urlkey":"43543","p_title":"Alright!\u00a0 Ludum Dare 35!  I\u2019m in!!!!","p_cat":"LD #35","p_event":"LD35","p_time":"1460755200","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"18254","us_name":"Jason Lay","us_username":"jlay","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I\u2019m in! \u00a0I&#8217;m in!<\/p>\n <p>I\u2019ll be developing in Unity 5 and Visual Studio 2015.\u00a0 I will be making art using Maya LT 2016, Adobe Photoshop CS5, Poser 11 Pro, Inkscape, and Aesprite.\u00a0 Sounds will be handled by FL Studio 11 Fruity Edition, Audacity, and the almighty sfxr.<\/p>\n <p>For source control I\u2019ll be using git with the large file support extension.<\/p>\n <p>I think that covers it.\u00a0 I look forward to competing and playing everyone\u2019s game when the dust settles.\u00a0 Good luck, and drink lots of water!<\/p>","time":"April 15th, 2016 4:20 pm","title":"Alright!\u00a0 Ludum Dare 35!  I\u2019m in!!!!"}