{"assets":[],"author_link":"author\/rot13\/","author_name":"rot13","cat":"LD #27","categories":["LD #27"],"comments":[],"epoch":1377325680,"event":"LD27","likes":4,"metadata":{"p_key":"81066","p_author":"rot13","p_authorkey":"0","p_urlkey":"290183","p_title":"Some more progress","p_cat":"LD #27","p_event":"LD27","p_time":"1377325680","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/08\/24\/some-more-progress-7\/","text":"<p>Got the enemies working, I also decided on the graphical style of the game which was inspired by Super Hexagon. Also, color doubles as an indicator of incoming magnet phase \u2013 the higher its intensity, the closer the phase.<\/p>\n<p><img alt=\"\" class=\"alignnone\" height=\"321\" src=\"http:\/\/i.imgur.com\/dddbzgy.gif\" width=\"534\"\/><\/p>","time":"August 24th, 2013 6:28 am","title":"Some more progress","title_was_empty":false}