{"assets":[],"author_link":"author\/orava\/","author_name":"Orava","cat":"LD #27","categories":["LD #27"],"comments":[],"epoch":1377331560,"event":"LD27","likes":4,"metadata":{"p_key":"81076","p_author":"Orava","p_authorkey":"0","p_urlkey":"290193","p_title":"Under Water WIP","p_cat":"LD #27","p_event":"LD27","p_time":"1377331560","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/08\/24\/underwater-wip\/","text":"<h2><\/h2>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>\n<h2><strong>UNDER WATER<\/strong><\/h2>\n<p>\u00a0<\/p>\n<p><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/45391097\/Flash\/LD27\/underwater.html\"><img alt=\"\" class=\"alignnone\" height=\"368\" src=\"http:\/\/i.imgur.com\/sJWU85H.png\" width=\"601\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>Still lots to do, but here\u2019s the WIP so far:<strong> <a href=\"https:\/\/dl.dropboxusercontent.com\/u\/45391097\/Flash\/LD27\/underwater.html\" title=\"Underwater\">Under Water<\/a><\/strong><\/p>\n<p>\u00a0<\/p>\n<p>Been really wanting to make something underwater for a while now, so I kind of jumped in with both feet before making a proper plan.<\/p>\n<p>Nevertheless, I\u2019ve got some shiny particles and waving grass and the customary red box of a character jumping around. Next up is the theme and some actual gameplay.<\/p>\n<p>\u00a0<\/p>\n<p>No libs, just AS3, mostly by myself, some tweaked public code (such as the awesome waving grass).<\/p>\n<p>Terrain generation is based on midpoint displacement, and the particles on a traditional \u201cFalling Sand\u201d setup.<\/p>\n<p>Written in FlashDevelop, all graphics are code generated.<\/p>\n<p>\u00a0<\/p>\n<p>Ideas very much welcome, since the gameplay is still pretty much open at this point.<\/p>\n<p>And feedback obviously.<\/p>","time":"August 24th, 2013 8:06 am","title":"Under Water WIP","title_was_empty":false}