{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/NautilSphere.gif","local":"\/data\/posts\/2014\/04\/f035ffd5c7048dd734ac8b5f31c58ee5.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/Untitled-2.gif","local":"\/data\/posts\/2014\/04\/9a37230cd362fca7eba30e7234fa91ba.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/PlayerShipGif.gif","local":"\/data\/posts\/2014\/04\/1a91b369709b2dfe75d5d1901bdd1e87.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/NautilSphere.gif","local":"\/data\/posts\/2014\/04\/f035ffd5c7048dd734ac8b5f31c58ee5.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/Untitled-2.gif","local":"\/data\/posts\/2014\/04\/9a37230cd362fca7eba30e7234fa91ba.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/PlayerShipGif.gif","local":"\/data\/posts\/2014\/04\/1a91b369709b2dfe75d5d1901bdd1e87.gif"}],"author_link":"author\/benturbine\/","author_name":"BenTurbine","cat":"LD #29","categories":["LD #29"],"comments":[],"epoch":1398800640,"event":"LD29","likes":9,"metadata":{"p_key":"81411","p_author":"BenTurbine","p_authorkey":"0","p_urlkey":"290528","p_title":"Geofront, my first game: a post-mortem","p_cat":"LD #29","p_event":"LD29","p_time":"1398800640","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"source_url":"2014\/04\/29\/geofront-my-first-game-a-post-mortem\/","text":"<p>I made <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=28314\" target=\"_blank\" title=\"GeoFront\">Geofront<\/a> for practice, to see if I could find it within myself to design on my own. I never intended to make a good game. It was just setting myself a\u00a0challenge.<\/p>\n<p><a href=\"\/data\/posts\/2014\/04\/f035ffd5c7048dd734ac8b5f31c58ee5.gif\"><img alt=\"NautilSphere\" class=\"aligncenter wp-image-357666 size-full\" height=\"150\" src=\"\/data\/posts\/2014\/04\/f035ffd5c7048dd734ac8b5f31c58ee5.gif\" width=\"150\"\/><\/a><\/p>\n<p><strong>What went wrong :<\/strong><br\/>\n\u2013 The game was supposed to be more obviously tied to the <strong>theme<\/strong>. Basically you live inside a sphere, and that sphere is inside another surface, and then a third one. Each level should have been the player-character shooting their way out of one sphere, only to encounter the next one after. I didn\u2019t want water and I didn\u2019t want caves. I wanted sky.<br\/>\n\u2013 I <strong>ran out of time<\/strong>. The game should have been triple its current length, it should have had three levels in total, more enemies and more gorgeous, detailed, furnished backgrounds. Taught me to check my ambitions.<br\/>\n\u2013 Not enough <strong>playtesting<\/strong>. That\u2019s a lesson I will keep in mind. If someone else hasn\u2019t tried your game before release, it probably isn\u2019t as fun as you think. This is probably basic for many of you. I did have a couple friends, the guys at <a href=\"http:\/\/www.ludumdare.com\/compo\/author\/paulloz\/\" target=\"_blank\" title=\"H-Bomb\">H-bomb<\/a> playtest though, they\u00a0really helped. You can have a go at their current game, <a href=\"http:\/\/clodocrushsaga.h-bomb.fr\/\" target=\"_blank\" title=\"Clodo Crush Saga\">Clodo Crush Saga<\/a>, originally\u00a0made for this year\u2019s\u00a0Global Game Jam. It\u2019s loads of fun.<br\/>\n\u2013 Enemies randomly become extremely resistant. They practically stop registering damage. There might be something wrong with how the Flash\/Stencyl combo seems to handle collisions. Or, more likely, I just looked for the bug in the wrong places.<br\/>\n\u2013 The boss design wasn\u2019t really well thought out, visually. I can and will do better.<\/p>\n<p><a href=\"\/data\/posts\/2014\/04\/9a37230cd362fca7eba30e7234fa91ba.gif\"><img alt=\"Untitled 2\" class=\"aligncenter wp-image-357668 size-full\" height=\"141\" src=\"\/data\/posts\/2014\/04\/9a37230cd362fca7eba30e7234fa91ba.gif\" width=\"180\"\/><\/a><\/p>\n<p><strong>What went right :<\/strong><br\/>\n\u2013 GUYS I MADE A GAME<br\/>\n\u2013 Had loads of fun, tested my abilities and limits, saw lots of beautiful projects being made following #LD48 on Twitter.<br\/>\n\u2013 Pixel art is a blast.<br\/>\n\u2013 Learned a lot about logic. Stencyl doesn\u2019t require programming skills, however I\u2019m pretty sure what I\u2019ve learned developing this will be useful soon.<br\/>\n\u2013 Great music from <a href=\"https:\/\/twitter.com\/JelyLucien\" target=\"_blank\" title=\"Lucien\">Lucien<\/a>. His work really added a playful, happy vibe. Check out his <a href=\"https:\/\/soundcloud.com\/l-jely\" target=\"_blank\" title=\"Soundcloud page\">soundcloud page<\/a>!<br\/>\n\u2013 I MADE A GAME<\/p>\n<p><a href=\"\/data\/posts\/2014\/04\/1a91b369709b2dfe75d5d1901bdd1e87.gif\"><img alt=\"PlayerShipGif\" class=\"aligncenter wp-image-357667 size-full\" height=\"120\" src=\"\/data\/posts\/2014\/04\/1a91b369709b2dfe75d5d1901bdd1e87.gif\" width=\"120\"\/><\/a><\/p>\n<p>If you\u2019ve played Geofront, thank you. Know that just thinking about you playing it makes me happy.<\/p>\n<p>\u00a0<\/p>","time":"April 29th, 2014 7:44 pm","title":"Geofront, my first game: a post-mortem","title_was_empty":false}