Hourly Update 9 – Breakfast and work!
This period of work mostly revolved around me getting some light breakfast into myself, and then finishing up the assets for Stage 2. I’ve imported them all into the engine now:

As well, I’ve gotten a start on Stage 3. I’ve completed the boss assets (as in, I already had made it.) All that’s left for that stage is to complete the ground animation, and then design the boss damage art. That’ll be loads of fun
After that, I can start prepping the levels up for actual gameplay! I’m really excited.
