post #6: 193,536 characters and counting

mosaic

Spent a bit longer than I probably should have putting these combinations together. My character rig has 6 body parts:

  • face (never changes)
  • hat (28 options)
  • head/skin (12 options)
  • torso (8 options)
  • legs (8 options)
  • feet (9 options)

This image represents some of the possible combinations that will come up both as the player character and enemies in the game. I still need to do a variety of swords/bows/shields to fit in the hands, but overall I’m pretty pleased with the results. Without adding weapons yet, there are around ~193K possible enemies (but you only get one that looks like Tim Curry from Legend).