{"assets":[],"author_link":"author\/metkis\/","author_name":"metkis","cat":"LD #28","categories":["LD #28"],"comments":[],"epoch":1387095180,"event":"LD28","likes":24,"metadata":{"p_key":"81513","p_author":"metkis","p_authorkey":"0","p_urlkey":"290630","p_title":"Crew, A Futuristic Detective Game (second update)","p_cat":"LD #28","p_event":"LD28","p_time":"1387095180","p_likes":"24","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"source_url":"2013\/12\/15\/crew-a-futuristic-detective-game-second-update\/","text":"<p>Made even more progress in the last five or so hours.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/crewfinal1.png\"><img alt=\"crewfinal\" class=\"aligncenter size-large wp-image-315954\" height=\"387\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/crewfinal1-550x387.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/crewfinal1-300x211.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/crewfinal1-550x387.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/crewfinal1.png 700w\" width=\"550\"\/><\/a><\/p>\n<p><img alt=\"screenshot2\" class=\"aligncenter size-large wp-image-315964\" height=\"365\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenshot24-550x365.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenshot24-300x199.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenshot24-550x365.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/screenshot24.png 958w\" width=\"550\"\/><\/p>\n<p><em><strong>Crew\u00a0<\/strong>is a futuristic re-imagining of CLUE, where you try to discover who killed the captain of your spaceship, where, and with what. The game-play includes narrowing down suspects with information and writing down info on loose pieces of paper. Not only can you solve who killed the captain of your ship, but you also get judged and graded on how well you\u2019ve done and how few clues you took. I\u2019m hoping to finish for the jam deadline, but we\u2019ll see!<\/em><\/p>\n<ul>\n<li>Dialogue \/ GUI text system with that nice typewriter effect implemented.<\/li>\n<li>Random dialogue system coded, dialogue is complete but needs tweaked.<\/li>\n<li>Named the Rooms, Weapons, and Suspects.<\/li>\n<li>Suspect selection was added along with icons for suspects.<\/li>\n<li>Weapon selection was added.<\/li>\n<li>Audio on\/off toggle was added.<\/li>\n<li>Name-tags were added when hovering above suspects<\/li>\n<\/ul>","time":"December 15th, 2013 8:13 am","title":"Crew, A Futuristic Detective Game (second update)","title_was_empty":false}