{"assets":[],"author_link":"author\/pov\/","author_name":"PoV","cat":"MiniLD","categories":["MiniLD"],"comments":[],"epoch":1400743980,"event":"LD29","likes":46,"metadata":{"p_key":"81514","p_author":"PoV","p_authorkey":"0","p_urlkey":"290631","p_title":"MiniLD 51: Revenge of the Tool Jam","p_cat":"MiniLD","p_event":"LD29","p_time":"1400743980","p_likes":"46","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"source_url":"2014\/05\/22\/minild-51-revenge-of-the-tool-jam\/","text":"<p>A long long time ago I ran a MiniLD event we\u2019ve nicknamed the <strong><a href=\"http:\/\/www.ludumdare.com\/compo\/2008\/09\/01\/mini-ld-3-theme\/\">Tool Jam<\/a><\/strong>. My <a href=\"http:\/\/www.ludumdare.com\/compo\/2014\/05\/21\/what-shall-we-do-with-minild-51\/\">lovely minions<\/a> did some digging, and weren\u2019t able to get ahold of the original MiniLD 51 organizer, and asked that I bring back the Tool Jam. So, lets do another Tool Jam!<\/p>\n<h2>Tool Jam<\/h2>\n<p>The goal of the Tool Jam is <strong>NOT<\/strong> to make a game, but to make something that will make it easier for you or others to make games. <\/p>\n<p>What do you make? Think about the last Ludum Dare(s) you participated in, whether you finished a game or not. What\u2019s one thing that got in your way, and stopped you from finishing faster (or at all)? <strong>Build that.<\/strong><\/p>\n<p>Small libraries, standalone tools, conversion utilities, Unity assets, algorithms, whitepapers, etc. Think about your process, and what can be improved about it. This MiniLD is all about process.<\/p>\n<p>A long time ago (<del datetime=\"2014-05-22T14:15:43+00:00\">in a galaxy far far away<\/del>), <a href=\"http:\/\/www.ludumdare.com\/compo\/author\/drpetter\/\">DrPetter<\/a> created a wonderful tool for randomly generating sound effects call <strong><a href=\"http:\/\/www.drpetter.se\/project_sfxr.html\">sfxr<\/a><\/strong>. Today, it and its <a href=\"http:\/\/www.bfxr.net\/\">derivatives<\/a> have become the staple of sound effect creation for Game Jams (and many Indie Games too). The original Tool Jam was inspired by this wonderful contribution <a href=\"http:\/\/www.ludumdare.com\/compo\/author\/drpetter\/\">DrPetter<\/a> made to the community.<\/p>\n<p>The Tool Jam will take place this weekend (<strong>May 24th-25th<\/strong>), but for the sake of poor timing we\u2019ll run it again next weekend (<strong>May 31st-June 1st<\/strong>), and leave submissions open until the end of the week. Typically, MiniLD events should take place entirely in their own months, but we\u2019re announcing this one waaay too last minute.<\/p>\n<p><center><font size=\"+3\">[ <strong><a href=\"http:\/\/www.ludumdare.com\/compo\/minild-51\/\">SUBMIT<\/a><\/strong> | <a href=\"http:\/\/www.ludumdare.com\/compo\/minild-51\/?action=preview\">VIEW ALL<\/a> ]<\/font><\/center><br\/><\/p>","time":"May 22nd, 2014 7:33 am","title":"MiniLD 51: Revenge of the Tool Jam","title_was_empty":false}