{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/gif7-300x225.gif","local":"\/data\/posts\/2013\/12\/00b8cfec391d0cb7d5bd23af9d364c8e.gif"}],"author_link":"author\/managore\/","author_name":"Managore","cat":"LD #28","categories":["LD #28"],"comments":[],"epoch":1387073340,"event":"LD28","likes":4,"metadata":{"p_key":"81571","p_author":"Managore","p_authorkey":"0","p_urlkey":"290688","p_title":"Progress Update (Post #3)","p_cat":"LD #28","p_event":"LD28","p_time":"1387073340","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"source_url":"2013\/12\/15\/progress-update-41\/","text":"<p>Here\u2019s an animated gif of what the gameplay feels like:<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/gif7.gif\"><img alt=\"Basic Movement and Throwing\" class=\"alignnone size-medium wp-image-314625\" height=\"225\" src=\"\/data\/posts\/2013\/12\/00b8cfec391d0cb7d5bd23af9d364c8e.gif\" width=\"300\"\/><\/a><\/p>\n<p>My goals for the next few hours are (in order of urgency):<\/p>\n<ol>\n<li>Create ground based monsters that chase after you.<\/li>\n<li>Create and refine a plethora of levels, without tiles.<\/li>\n<li>Tile the levels and add thematic features.<\/li>\n<li>Create a better jumping animation.<\/li>\n<li>Create a title screen.<\/li>\n<li>Add sound effects.<\/li>\n<li>Add music.<\/li>\n<\/ol>\n<p>Let\u2019s see how well this plan fares.<\/p>\n<p>\u00a0<\/p>","time":"December 15th, 2013 2:09 am","title":"Progress Update (Post #3)","title_was_empty":false}