I’m In.

This will be my third Ludum Dare. I hope it will be my most successful, since I’ve been planning on it for weeks, and I’ll have more time to devote to the game jam than my two past LD’s.

Tools

  • OS: Xubuntu (I switched to Linux for the first time about a month ago and I love it)
  • Language: Lua (I’ve never used it before, but I’m planning to use it as my scripting language in larger projects, so I thought this would be a perfect opportunity to get some experience with it.)
  • Framework: LÖVE (I chose this over Corona SDK because it’s totally free and I’m targeting desktop, not mobile)
  • Text Editor: Vim (Because I got sick of Eclipse and Visual Studio and decided to learn something radically different)
  • Source Control: GitHub (Source control. It’s like health insurance.)
  • Graphics Editor: Pyxel Edit with WINE (For programmer pixel art)
  • Sound Effect Generator: Either bfxr or jfxr (because I’ve always used bfxr in the past and I saw jfxr on /r/gamedev but I haven’t given it a try yet)
  • Music Tracker: Bosca Ceoil (If I have enough extra time to make a simple and hopefully unoffensive soundtrack through trial and error)

Work Station

IMAG0869

A standing desk I built out of Ikea parts. Foot stool for shifting my weight and stretching my legs.

IMAG0870

And of course, my invaluable anti-fatigue mat! It’s an Imprint Cumulus Pro, if anyone’s interested.

Obviously I don’t expect to work while standing for the entire duration of the jam. When I need to sit, I’ll work on my laptop.

I also intend to put something together tomorrow for Warmup Weekend. I’ll be posting time lapses of both my warmup weekend and my actual Ludum Dare development.