My own practice weekend
Today I challenged myself to create a game in 6 hours. While it doesn’t have the polish that a 48 hour challenge gives me, it has playable content, and its kinda fun.
The topic was suggested by @LucasZenenga from the Round 1 voting, and it was “Rise and Fall”.
I created a lunar lander style game with some decent terrain and a really crappy boxy model. The flight mechanics are good, and it challenges you to find all 12 platforms on the moon, without running out of fuel or oxygen.
- Windows Build: http://cl.ly/3V1A1Y3w0X43
- Mac Build: http://cl.ly/231x38072g2y
Controls:
- Space: Upward Thrust
- WASD: Movement
- Arrow Keys: Pitch and Roll – Rotation
- Q/E: Yaw – Rotation
This was my first attempt at doing a timelapse.
Check out the timelapse here: https://www.youtube.com/watch?v=Ni41LU82xps
Here are some screenies:

Successful landing

Moonscape