My own practice weekend

Today I challenged myself to create a game in 6 hours. While it doesn’t have the polish that a 48 hour challenge gives me, it has playable content, and its kinda fun.

The topic was suggested by @LucasZenenga from the Round 1 voting, and it was “Rise and Fall”.

I created a lunar lander style game with some decent terrain and a really crappy boxy model. The flight mechanics are good, and it challenges you to find all 12 platforms on the moon, without running out of fuel or oxygen.

Controls:

  • Space: Upward Thrust
  • WASD: Movement
  • Arrow Keys: Pitch and Roll – Rotation
  • Q/E: Yaw – Rotation

This was my first attempt at doing a timelapse.
Check out the timelapse here: https://www.youtube.com/watch?v=Ni41LU82xps

Here are some screenies:

Successful landing

Moonscape