{"assets":[],"author_link":"author\/potomak\/","author_name":"Giovanni Cappellotto","cat":"LD #28","categories":["LD #28"],"comments":[],"epoch":1387508640,"event":"LD28","likes":6,"metadata":{"p_key":"81646","p_author":"Giovanni Cappellotto","p_authorkey":"0","p_urlkey":"290763","p_title":"\u201cLoop Desert\u201d Post mortem","p_cat":"LD #28","p_event":"LD28","p_time":"1387508640","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"source_url":"2013\/12\/20\/loop-desert-post-mortem\/","text":"<p>The 28th Ludum Dare has been the first for me. I really wanted to attend this game jam and now I did and this is the first huge win for me. I built something in 48 hours,\u00a0specifically a video game about choice, a\u00a0hostile environment,\u00a0and lack of resources.<\/p>\n<p>Don\u2019t forget to play and rate <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=20065\">\u201cLoop Desert\u201d<\/a>.<\/p>\n<p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=20065\"><img alt=\"Loop Desert by Giovanni Cappellotto\" class=\"aligncenter\" height=\"341\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/thumb\/6410b7e5d36f8d427a8f9c6466ee2583.jpg\" width=\"450\"\/><\/a><\/p>\n<p><strong>What went right<\/strong><\/p>\n<ul>\n<li>I finished the game!<\/li>\n<li>I loved to use the Crafty.js engine as the main tool to develop the game, I would thank for this <a href=\"https:\/\/github.com\/starwed\">@starwed<\/a> and <a href=\"https:\/\/github.com\/kevinsimper\">@kevinsimper<\/a>\u00a0two of the most productive Crafty.js contributors.<\/li>\n<li>I was happy with the final concept and I conceived\u00a0it\u00a0quickly enough.<\/li>\n<\/ul>\n<p><strong>What went wrong<\/strong><\/p>\n<ul>\n<li>I used pixel art as I\u2019m not an artist and it was the only way for me to get the job done in 48 hours.<\/li>\n<li>I didn\u2019t publish anything (posts, timelapse) during development because I can\u2019t manage coding and sharing together.<\/li>\n<li>I would have done more work on music and sound effects but I hadn\u2019t enough time.<\/li>\n<\/ul>\n<p>Note: I made this game at H-Farm, one of the official gatherings of the jam, the only one in Italy. I\u2019d like to thank <a href=\"http:\/\/hackatron.org\">Hackatron<\/a> for the organization of the event, great job guys.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/crafty\/\" rel=\"tag\">Crafty<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/crafty-js\/\" rel=\"tag\">crafty.js<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/desert\/\" rel=\"tag\">desert<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/html5\/\" rel=\"tag\">html5<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld28\/\" rel=\"tag\">LD28<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/loop-desert\/\" rel=\"tag\">loop desert<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem-ld28\/\" rel=\"tag\">Postmortem ld28<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/you-only-get-one\/\" rel=\"tag\">you only get one<\/a><\/p>","time":"December 20th, 2013 3:04 am","title":"\u201cLoop Desert\u201d Post mortem","title_was_empty":false}