First entry ever submitted
So, I submitted a “not-actually-demake-but-tries-to-be-retro-style” game. Took me actually less than 48h.
http://www.ludumdare.com/compo/minild-50/?action=preview&uid=28932
Used: Eclipse with JDK7, GIMP, sfxr.
Why did I do this? When I heard about LD, I thought that only “pros” can do a game in 48h. I wanted to take part in December compo, but I had uni stuff to do. However, now I took part in MiniLD and… I’m fascinated. I created a game, simple, but playable (buggy ;d). Even with sounds (I forget about it too often). What’s more, now I have something worth to put into my portfolio (no matter which place I get) ;p. No matter what you create, you train both skills and creativity. (Still I think, I should practice more, by comparing myself to others [very bad].)
(Stuff in bold is about motivation for readers ;p).
What next? Maybe, I’ll port this to JavaME/Android.
The “motivation” imagery (already posted before):

Android Puzzlebot – the motivation/inspiration
Tags: motivation, postmortem