{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/treadlightly3.png","local":"\/data\/posts\/2014\/04\/ddf6f38ba5b364f67cfe92c3a05ed3dd.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/treadlightly3.png","local":"\/data\/posts\/2014\/04\/ddf6f38ba5b364f67cfe92c3a05ed3dd.png"}],"author_link":"author\/daanvanyperen\/","author_name":"DaanVanYperen","cat":"LD #29","categories":["LD #29"],"comments":[],"epoch":1397905860,"event":"LD29","likes":10,"metadata":{"p_key":"81788","p_author":"DaanVanYperen","p_authorkey":"0","p_urlkey":"290905","p_title":"Slumber","p_cat":"LD #29","p_event":"LD29","p_time":"1397905860","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"source_url":"2014\/04\/19\/slumber\/","text":"<p style=\"text-align: center\">Warmup weekend concept art. Going where the pixels take me!<\/p>\n<p><a href=\"\/data\/posts\/2014\/04\/ddf6f38ba5b364f67cfe92c3a05ed3dd.png\"><img alt=\"treadlightly\" class=\"size-full wp-image-336094 alignnone aligncenter\" height=\"549\" src=\"\/data\/posts\/2014\/04\/ddf6f38ba5b364f67cfe92c3a05ed3dd.png\" width=\"550\"\/><\/a><\/p>\n<p style=\"text-align: center\"><span style=\"font-size: 14px;line-height: 1.5em\">Now to\u00a0make a game around it. q_q;;<\/span><\/p>\n<p style=\"text-align: center\">Hoping to have some fun next weekend! Using Java, LibGDX and <a href=\"https:\/\/github.com\/junkdog\/artemis-odb\">artemis-odb<\/a>,\u00a0Tiled and Audacity. Prepping a little\u00a0<a href=\"https:\/\/github.com\/DaanVanYperen\/libgdx-artemis-quickstart\">library<\/a>\u00a0too!<\/p>","time":"April 19th, 2014 11:11 am","title":"Slumber","title_was_empty":false}