{"assets":[],"author_link":"author\/suoraviiva\/","author_name":"argontus","cat":"LD #30","categories":["LD #30"],"comments":[],"epoch":1408849800,"event":"LD30","likes":15,"metadata":{"p_key":"81808","p_author":"argontus","p_authorkey":"0","p_urlkey":"290925","p_title":"The second morning starts slow","p_cat":"LD #30","p_event":"LD30","p_time":"1408849800","p_likes":"15","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1408665600","event_key":"24","event_name":"LD30"},"source_url":"2014\/08\/24\/the-second-morning-starts-slow\/","text":"<p>Good &lt;insert time of day&gt;! I woke up after very tight sleeping, I was up for the most of the night trying to get my teleporting script to work. After sleeping (and bacon+eggs+fried bread!) I just typed it in, fixed a few small bugs and it works. I should start listening to myself when I\u2019m pondering on whether to catch some sleep or try to continue with tired brain.<\/p>\n<p>\u00a0<\/p>\n<p>Anyway, my progress is still very slow. My new PC parts came on Friday and for the first time ever I actually have a fast, more high-end computer, and that eats some of the coding motivation because half the time I\u2019m tempted to fire up some games to see if I can finally play them with more than 5 fps \ud83d\ude00 Also I upgraded from Windows 7 to 8.1 and downloading + installing programs takes some time, too, not to mention setting them up the way I like. Oh MonoDevelop, why do you have to be so uncooperative by default.<\/p>\n<p>\u00a0<\/p>\n<p>On to progress update! My game is about connecting four different worlds (well, the worlds are clones of each other for now) by matching the camera so that players can jump through gaps to each other\u2019s worlds. I have still some problems to solve, like zooming the camera when multiple characters are in the same world so that all of them stay in the world\u2019s camera view. And zooming might break the difficulty, so that\u2019s something to think about. Also I don\u2019t have any game rules in place, so the game can\u2019t be finished. I\u2019m worried that I can\u2019t get enough functionality in to call it a real game by the end of the competition, but at least I\u2019m getting practice and I most likely will continue working on the game afterwards, since I like the idea of a local 4-player co-op puzzler.<\/p>\n<div class=\"wp-caption alignnone\" style=\"width: 582px\"><img alt=\"\" height=\"511\" src=\"http:\/\/i.imgur.com\/Kd47R7s.gif\" width=\"572\"\/><p class=\"wp-caption-text\">The worlds are separated from each other, so it is up to you to work the camera and get the four buddies together.<\/p><\/div>","time":"August 24th, 2014 3:10 am","title":"The second morning starts slow","title_was_empty":false}