{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/2xpac_11-300x176.gif","local":"\/data\/posts\/2014\/08\/f0856136eb522422fed30b65a070671e.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/2xpac_2-300x176.gif","local":"\/data\/posts\/2014\/08\/a4b6b353352fd4d16a0eba2d91af003c.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/2xpac_11.gif","local":"\/data\/posts\/2014\/08\/24076be0805d2e534a7ea97d46bcf0ba.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/2xpac_2.gif","local":"\/data\/posts\/2014\/08\/b5f66001a1ad0017c99d055bdd17a8f1.gif"}],"author_link":"author\/harryzhe\/","author_name":"harryzhe","cat":"LD #30","categories":["LD #30"],"comments":[],"epoch":1408953060,"event":"LD30","likes":4,"metadata":{"p_key":"81825","p_author":"harryzhe","p_authorkey":"0","p_urlkey":"290942","p_title":"2xPac","p_cat":"LD #30","p_event":"LD30","p_time":"1408953060","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1408665600","event_key":"24","event_name":"LD30"},"source_url":"2014\/08\/25\/2xpac\/","text":"<p>\u00a0<\/p>\n<p>unfinished. working tomorrow\u00a0until 17 hours from now so it\u2019s impossible for me to finish in time<\/p>\n<p>pac man tribute\/reboot<\/p>\n<p>play two \u201cworlds\u201d\u00a0at once using the same controls<\/p>\n<p>turn based<\/p>\n<p>lose points for inefficient moves (ramming into walls and allowing enemies a free turn etc\u2026 this happens a lot if you don\u2019t take care, considering the maps are different)<\/p>\n<p>when powerups are in they will probably be able to be shared between the \u201cworlds\u201d<\/p>\n<p>C&amp;C appreciated<\/p>\n<p>As usual i spent too much time on aesthetics. It\u2019s built in Fusion 2.5 and to be honest I don\u2019t think it was a great choice. enemy pathing was hindered by a nasty bug \u00a0for about 10 hours due to complex workaround for the lack of hierarchical structure in fusion 2.5<\/p>\n<p>the images are GIFs, please click through <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/><\/p>\n<p><a href=\"\/data\/posts\/2014\/08\/24076be0805d2e534a7ea97d46bcf0ba.gif\"><img alt=\"2xpac_1\" class=\"alignnone size-medium wp-image-385375\" height=\"176\" src=\"\/data\/posts\/2014\/08\/f0856136eb522422fed30b65a070671e.gif\" width=\"300\"\/><\/a><\/p>\n<p><a href=\"\/data\/posts\/2014\/08\/b5f66001a1ad0017c99d055bdd17a8f1.gif\"><img alt=\"2xpac_2\" class=\"alignnone size-medium wp-image-385376\" height=\"176\" src=\"\/data\/posts\/2014\/08\/a4b6b353352fd4d16a0eba2d91af003c.gif\" width=\"300\"\/><\/a><\/p>","time":"August 25th, 2014 7:51 am","title":"2xPac","title_was_empty":false}