I’m in!
As the 1st Ludum Dare of 2014, it’s a bit late compared to the past years’ events. But that’s indeed a good news for me, because I’ve completed the commercial projects during the first quarter and could join in this jam without any pressure!
My equipment: Unity, Blender, Photoshop, Audacity, Bfxr.
I’ll use my personal Unity script library as code base, you could download it [here]. I use it mainly for GUI, Localization and Tweening.
I swear I’ll make a simple game and polish it to the best this time! If I need some 3D assets, I think I’ll choose the popular “low-poly illustration” visual style. We tried this style in a mini game to celebrate the Chinese Spring Festival last year, you can play it on Kongregate:



