I’m in!

As the 1st Ludum Dare of 2014, it’s a bit late compared to the past years’ events. But that’s indeed a good news for me, because I’ve completed the commercial projects during the first quarter and could join in this jam without any pressure!

My equipment: Unity, Blender, Photoshop, Audacity, Bfxr.

I’ll use my personal Unity script library as code base, you could download it [here]. I use it mainly for GUI, Localization and Tweening.

I swear I’ll make a simple game and polish it to the best this time! If I need some 3D assets, I think I’ll choose the popular “low-poly illustration” visual style. We tried this style in a mini game to celebrate the Chinese Spring Festival last year, you can play it on Kongregate:

http://www.kongregate.com/games/spotlightor/horse-of-spring

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