Two Islands Postmortem
It’s almost two weeks since I made Two Islands, and I’ve had some interesting feedback.
Firstly, here are the problems with the game:
- Two difficult to understand at first
- Little (or no) tutorial
- No sound
- Too easy
This is all really good, and more or less what I had expected. I was a little surprised to see that people wanted a tutorial. I agree that the game is difficult to understand but it seems unusual for a 48 hour game to have any kind of tutorial.
The feedback was generally positive though, and people seemed willing to put in some patience, for which I was very grateful. For the first time I actually found one of my own games fun, which is a benefit.
Given extra time, I’d have worked on the AI more. If I were to start again, I’d probably leave out AI altogether. It’s a lesson learned though – 48 hours is not enough to create challenging and interesting AI.
If you’re interested in playing Two Islands, you can find it here.
