{"assets":[{"original":"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/turmeric_progress_day_one_detail.png","local":"\/data\/posts\/2014\/11\/9ecb1945793897b2cbb225172604fe0e.png"},{"original":"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/turmeric_progress_day_one_detail.png","local":"\/data\/posts\/2014\/11\/9ecb1945793897b2cbb225172604fe0e.png"}],"author_link":"author\/local-minimum\/","author_name":"local minimum","cat":"LD #31","categories":["LD #31"],"comments":[],"epoch":1417232640,"event":"LD31","likes":2,"metadata":{"p_key":"82071","p_author":"local minimum","p_authorkey":"0","p_urlkey":"292803","p_title":"Some of us are in","p_cat":"LD #31","p_event":"LD31","p_time":"1417232640","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1417737600","event_key":"26","event_name":"LD31"},"source_url":"2014\/11\/29\/some-of-use-are-in\/","text":"<p>Last year, this time, we got together a couple of friends and made a game.<\/p>\n<div class=\"wp-caption alignnone\" id=\"attachment_313474\" style=\"width: 118px\"><a href=\"\/data\/posts\/2014\/11\/9ecb1945793897b2cbb225172604fe0e.png\"><img alt=\"The main character.\" class=\"size-full wp-image-313474\" height=\"154\" src=\"\/data\/posts\/2014\/11\/9ecb1945793897b2cbb225172604fe0e.png\" width=\"108\"\/><\/a><p class=\"wp-caption-text\">Protagonist last year<\/p><\/div>\n<p>It was said to be disturbing and other adjectives that we appreciated. We hope to repeat those feelings in the unfortunate players who have the bad luck of playing what we make. Since it isn\u2019t even clear who \u201cwe\u201d will be this time, it\u2019s even less clear what tools we will be using, but if I am to guess we will use cameras, microphones, toys, scissors, pens, pencils and various software (<em>GIMP<\/em>, <em>Audacity<\/em>, <em>Inkscape<\/em>, <em>Paint.net<\/em> and others). Probably it will be <em>Unity<\/em> that assembles it all into a game, but that is of course also not decided until we start.<\/p>\n<p>Whatever the theme is, I wow to manipulate my co-conspirators into creating something that will have people saying <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=24765\" title=\"This game is completly mindfuck and scary\">This game is completly mindfuck and scary<\/a> again.<\/p>\n<p>And even more urgent than last year, it will of course be <strong>#NoSexism<\/strong>.<br\/>\nDepending on what you consider violence, it will probably be <strong>#NoViolence<\/strong> too.<\/p>\n<p>My own personal programming goals are to succeed in:<\/p>\n<ul>\n<li>having easily understood controls<\/li>\n<li>having smooth controls<\/li>\n<li>having a reasonable difficulty progression<\/li>\n<\/ul>\n<p>Let\u2019s forget life and have a fantastic ludum weekend!<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/nosexism\/\" rel=\"tag\">#NoSexism<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/noviolence\/\" rel=\"tag\">#NoViolence<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/probablynocat\/\" rel=\"tag\">#ProbablyNoCat<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/iamin\/\" rel=\"tag\">iamin<\/a><\/p>","time":"November 29th, 2014 3:44 am","title":"Some of us are in","title_was_empty":false}