{"assets":[],"author_link":"author\/hexagore\/","author_name":"hexagore","cat":"LD #31","categories":["LD #31"],"comments":[],"epoch":1417668000,"event":"LD31","likes":14,"metadata":{"p_key":"82073","p_author":"hexagore","p_authorkey":"0","p_urlkey":"292805","p_title":"\u2603 of Destiny","p_cat":"LD #31","p_event":"LD31","p_time":"1417668000","p_likes":"14","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1417737600","event_key":"26","event_name":"LD31"},"source_url":"2014\/12\/04\/snowman-of-destiny\/","text":"<p>Oh god.\u00a0<span style=\"font-size: 30px\">\u2603<\/span>\u00a0is winning.<\/p>\n<p>On the one hand\u2026\u00a04000\u00a0vaguely Christmassy looking games set snowy world could get a bit exhausting to play.<\/p>\n<p>On the other hand\u2026. well\u2026. I\u2019ve <em>have<\/em>\u00a0been\u00a0coding up a particle engine for Three.JS as part of my own game library. I was even saying I hoped I\u2019d have an excuse to use a load of particle effects\u2026 You want snow? <em>I can do snow<\/em>.\u00a0You want one hundred thousand snows? <em>I can give you a million snows*.<\/em><\/p>\n<p><span style=\"font-size: 30px\">\u2603<\/span> means\u00a0<span style=\"font-size: 30px\">\u2603<\/span>, yes, but\u00a0<span style=\"font-size: 30px\">\u2603<\/span>\u00a0is also my density. \u00a0Please, vote <span style=\"font-size: 30px\">\u2603<\/span>and make my particle based dreams come true**.<\/p>\n<p><span style=\"font-size: 0.8em\">* You may only experience 10,000 snows though, depending on your computer<\/span><\/p>\n<p><span style=\"font-size: 0.8em\">** Please do not vote for\u00a0\u2603. I will waste a day and a half doing snow effects and then remember I\u2019m meant to be making a game at the very last minute\u2026.<em> again<\/em>.<\/span><\/p>","time":"December 4th, 2014 4:40 am","title":"\u2603 of Destiny","title_was_empty":false}