{"assets":[],"author_link":"author\/awsumpwner27\/","author_name":"awsumpwner27","cat":"LD #31","categories":["LD #31"],"comments":[],"epoch":1417799580,"event":"LD31","likes":5,"metadata":{"p_key":"82115","p_author":"awsumpwner27","p_authorkey":"0","p_urlkey":"292847","p_title":"I\u2019m in! Have a wallpaper.","p_cat":"LD #31","p_event":"LD31","p_time":"1417799580","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1417737600","event_key":"26","event_name":"LD31"},"source_url":"2014\/12\/05\/im-in-have-a-wallpaper\/","text":"<p><a href=\"http:\/\/i.imgur.com\/v98LA78.png\"><img alt=\"\" class=\"aligncenter\" height=\"289\" src=\"http:\/\/i.imgur.com\/v98LA78.png\" width=\"512\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>I\u2019ve decided to participate in the compo! Now to list what I\u2019ll be using:<\/p>\n<ul>\n<li>SFML<\/li>\n<li><a href=\"https:\/\/github.com\/open-source-parsers\/jsoncpp\" target=\"_blank\">JsonCPP<\/a><\/li>\n<li><a href=\"https:\/\/gist.github.com\/awsumpwner27\/752d7547bdfaa1fd3f60\" target=\"_blank\">This boilerplate for SFML.<\/a><\/li>\n<li><a href=\"https:\/\/gist.github.com\/awsumpwner27\/506ff8404cc04eec18f0\" target=\"_blank\">Possibly will use this tile map code.<\/a><\/li>\n<li>Paint.NET and Blender for graphics<\/li>\n<li>Audacity and Bfxr for sounds<\/li>\n<li>Musescore and MilkyTracker for music<\/li>\n<li>Tiled for level editing should I need it.<\/li>\n<\/ul>\n<p>This is my second time doing this, so I think I have a better grasp of what I need. Good luck to all the other participants!<\/p>\n<p>\u00a0<\/p>","time":"December 5th, 2014 5:13 pm","title":"I\u2019m in! Have a wallpaper.","title_was_empty":false}