{"assets":[],"author_link":"author\/rnlf\/","author_name":"rnlf","cat":"LD #31","categories":["LD #31"],"comments":[],"epoch":1417782000,"event":"LD31","likes":1,"metadata":{"p_key":"82132","p_author":"rnlf","p_authorkey":"0","p_urlkey":"292864","p_title":"Last Minute Declaration of Basecode and Participation","p_cat":"LD #31","p_event":"LD31","p_time":"1417782000","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1417737600","event_key":"26","event_name":"LD31"},"source_url":"2014\/12\/05\/last-minute-declaration-of-basecode-and-participation\/","text":"<p>I\u2019ll be participating for the 4th time (in a row) on this LD, my first anniversary <img alt=\":-)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/><\/p>\n<p>\u00a0<\/p>\n<p>This time I figured I should be more prepared than the last three times and so I extracted a reusable code base from the code of my last three entries. The usual stuff that one tends to rewrites verbatim each time. So for the first time I will actually be able to write a game in 48 hours, not an engine on the first day and a game on the second day <img alt=\":-)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/><\/p>\n<p>I\u2019ll be using l\u00f6ve2d, like I did the last two times. I make my graphics with Gimp and probably (read: unlikely) Blender. I write my code with Vim on Linux and make sound with LMMS, jfxr and whatever else I might find useful.<\/p>\n<p>You can find my basecode here:\u00a0<a href=\"https:\/\/bitbucket.org\/rnlf\/lust\" title=\"here\">https:\/\/bitbucket.org\/rnlf\/lust<\/a>. It is mostly undocumented and in some places unnecessarily complex, so use it on your own risk if you really want to <img alt=\";-)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_wink.gif\"\/><\/p>\n<p>So, it\u2019s just under seven hours until the compo starts. I hope \u201cWhole Game in One Screen\u201d will not be the theme. I think I make something for all the other options.<\/p>\n<p>See you all on the other side, good look, have fun!<\/p>","time":"December 5th, 2014 12:20 pm","title":"Last Minute Declaration of Basecode and Participation","title_was_empty":false}