{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/grab1-3.gif","local":"\/data\/posts\/2014\/05\/b5447c1385053c42090f0b56e2ebe553.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/grab1-3.gif","local":"\/data\/posts\/2014\/05\/b5447c1385053c42090f0b56e2ebe553.gif"}],"author_link":"author\/bvanschooten\/","author_name":"bvanschooten","cat":"LD #29","categories":["LD #29"],"comments":[],"epoch":1398916620,"event":"LD29","likes":8,"metadata":{"p_key":"82145","p_author":"bvanschooten","p_authorkey":"0","p_urlkey":"292877","p_title":"Tsunami Cruiser postmortem","p_cat":"LD #29","p_event":"LD29","p_time":"1398916620","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"source_url":"2014\/05\/01\/tsunami-cruiser-postmortem\/","text":"<p>As always, the morning after LD48 I feel a little dazed.\u00a0 Not because of lack of sleep, but because there is this new game sitting there, that wasn\u2019t there 48 hours ago.\u00a0 This time the time span was even shorter, as I started on Saturday night, and the actual coding was done within a 16 hour span on Sunday.\u00a0 I spent most of the time on the waves and player mechanics, and had only 4 hours or so to add the enemies and finalise the game.\u00a0 The result is something quite playable, though I discovered a number of bugs\/quirks afterwards that luckily did not detract from gameplay.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=14520\">&gt;&gt;&gt;PLAY THE GAME ON WINDOWS, LINUX, OSX, OR ANDROID&lt;&lt;&lt;<\/a><\/p>\n<p><a href=\"\/data\/posts\/2014\/05\/b5447c1385053c42090f0b56e2ebe553.gif\"><img alt=\"grab1-3\" class=\"alignnone size-full wp-image-358663\" height=\"290\" src=\"\/data\/posts\/2014\/05\/b5447c1385053c42090f0b56e2ebe553.gif\" width=\"480\"\/><\/a><\/p>\n<p>This time round, I think the result may be worth making a bigger postcompo of.<\/p>\n<p>Today I\u2019ve been playing with Shadertoy to create a new wave effect (<a href=\"https:\/\/www.shadertoy.com\/view\/ldfSWn\">check it out here, the link didn\u2019t work earlier, but works now!<\/a>). It\u2019s something like below (<strong>my gif grabber does not allow subtle gradients, so use the link to get the more subtle coloring<\/strong>).\u00a0 I wonder if this is the right graphical style, because I am going to have to adapt the other graphics too.\u00a0 Note that I do want to keep the bubbles.\u00a0 Time for some experimentation!<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/shadertoy-waves1.gif\"><img alt=\"shadertoy-waves1\" class=\"alignnone size-full wp-image-358664\" height=\"280\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/05\/shadertoy-waves1.gif\" width=\"500\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>","time":"May 1st, 2014 3:57 am","title":"Tsunami Cruiser postmortem","title_was_empty":false}