Get my Ludum Dare game, Mobius Dungeon!
Here’s an early build of Mobius Dungeon, testing ideas. Please give me all feedback you can think of!
DOWNLOAD
http://nesis.itch.io/mobius-dungeon.
ABOUT
This is a game about getting lost in a Legend of Zelda-style labyrinth, and blowing things up.
The game’s gimmick is simple – items you place in one room stay in the same place on-screen when you move to another room, giving you access to things you thought you couldn’t reach. Mix this with a strangely-linked rooms – think the Lost Woods in Ocarina of Time! – and you have a mind-bending dungeon ready to be explored and speedrun ![]()

