{"assets":[{"original":"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/render1.png","local":"\/data\/posts\/2014\/12\/d2dbe1d928a491c145fb8c439ddd7275.png"},{"original":"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/render1.png","local":"\/data\/posts\/2014\/12\/d2dbe1d928a491c145fb8c439ddd7275.png"}],"author_link":"author\/kwask\/","author_name":"Kwask","cat":"LD #31","categories":["LD #31"],"comments":[],"epoch":1417830360,"event":"LD31","likes":8,"metadata":{"p_key":"82226","p_author":"Kwask","p_authorkey":"0","p_urlkey":"292958","p_title":"Seven hours gone, art assets done","p_cat":"LD #31","p_event":"LD31","p_time":"1417830360","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1417737600","event_key":"26","event_name":"LD31"},"source_url":"2014\/12\/06\/seven-hours-gone-art-assets-done\/","text":"<p>\u00a0<\/p>\n<p><a href=\"\/data\/posts\/2014\/12\/d2dbe1d928a491c145fb8c439ddd7275.png\"><img alt=\"render\" class=\"aligncenter size-full wp-image-408498\" height=\"300\" sizes=\"(max-width: 400px) 100vw, 400px\" src=\"\/data\/posts\/2014\/12\/d2dbe1d928a491c145fb8c439ddd7275.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/render1-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/render1.png 400w\" width=\"400\"\/><\/a>Got most of the major art assets completed and compiled them into a render of what the final output will look similar to. The idea of my game is that you are space-guy on a space-ship, and you\u2019ve gotta repair your space-engine while your space-ship is shot at by space-baddies.<\/p>\n<p>Basically you\u2019ll click on anything that breaks with the appropriate tool until the engine is ready to go into hyperspace \/ warp speed \/ jump \/ favorite science lingo here. The situation will get more and more intense the closer you are to completion, <em>obviously<\/em>.<\/p>\n<p>Despite there being a door, the game is limited to your view of the engine room. Off I go programming now!<\/p>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>","time":"December 6th, 2014 1:46 am","title":"Seven hours gone, art assets done","title_was_empty":false}