{"assets":[],"author_link":"author\/hinerz\/","author_name":"hinerz","cat":"Global Game Jam","categories":["Global Game Jam"],"comments":[],"epoch":1408316880,"event":"","likes":6,"metadata":{"p_key":"82275","p_author":"hinerz","p_authorkey":"0","p_urlkey":"293007","p_title":"1st LD. Some stuff to think about\u2026","p_cat":"Global Game Jam","p_event":"LD30","p_time":"1408316880","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1408665600","event_key":"24","event_name":"LD30"},"source_url":"2014\/08\/17\/1st-ld-some-stuff-to-think-about\/","text":"<p>Thank goodness it\u2019s still Summer.<\/p>\n<p>I have a week of my internship at Zynga left, but as soon as I\u2019m done, I\u2019m diving right into brainstorming for LD48!<\/p>\n<p>Since I will be traveling to Pasadena to visit my sister, and then back to South Bay, then back to Berkeley, I won\u2019t be in the optimal work environment, but so what? Still a good reason to start something new.<\/p>\n<p>A few weeks ago, I finished an innovation game project \u00a0(took four weeks) with a team of interns, and that was on Unity. I basically worked on all of the art assets and about 1\/3 of the code. I loved the game, and it seemed that many people did. Hopefully I can create something like it again, but in 72 hours.<\/p>\n<p>So far, I\u2019ve made games on native Android, java, python, Flash, and Unity. I might take a chance and dive into a new tool.<\/p>\n<p>Some\u00a0things I have thought about so far<\/p>\n<ul>\n<li>Definitely 2D<\/li>\n<li>Maybe pixel art. Maybe not. Photoshop as always.<\/li>\n<li>Some cutesy story element<\/li>\n<li>Use a tool to make everything easier. Probably Unity since I finally know how to use it<\/li>\n<li>Bright colors<\/li>\n<li>Minimalist design<\/li>\n<\/ul>\n<p>Any tips will be appreciated!<\/p>","time":"August 17th, 2014 11:08 pm","title":"1st LD. Some stuff to think about\u2026","title_was_empty":false}