{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/ld30_3-550x309.jpg","local":"\/data\/posts\/2014\/08\/3c21e858045c5d24f5d7b1e2a522fd18.jpg"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/ld30_3.jpg","local":"\/data\/posts\/2014\/08\/a3ab6d09e90f5fcb93639caf3d8e2d63.jpg"}],"author_link":"author\/graebor\/","author_name":"graebor","cat":"LD #30","categories":["LD #30"],"comments":[],"epoch":1408816020,"event":"LD30","likes":4,"metadata":{"p_key":"82384","p_author":"graebor","p_authorkey":"0","p_urlkey":"293116","p_title":"Artifact hunting in space!","p_cat":"LD #30","p_event":"LD30","p_time":"1408816020","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1408665600","event_key":"24","event_name":"LD30"},"source_url":"2014\/08\/23\/artifact-hunting-in-space\/","text":"<p><a href=\"\/data\/posts\/2014\/08\/a3ab6d09e90f5fcb93639caf3d8e2d63.jpg\"><img alt=\"ld30_3\" class=\"alignnone size-large wp-image-379651\" height=\"309\" src=\"\/data\/posts\/2014\/08\/3c21e858045c5d24f5d7b1e2a522fd18.jpg\" width=\"550\"\/><\/a><\/p>\n<p><a href=\"http:\/\/graemeborland.com\/gamecontent\/LD30\" target=\"_blank\"><strong>Click here to play a WIP build, I would love to get some feedback on it!<\/strong><\/a><\/p>\n<p>\u00a0<\/p>\n<p>Woohoo! It\u2019s been about 24 hours and I\u2019ve just put up my first playable build. If you feel like taking a break from working on your own game, give this a spin and let me know what you think of it so far <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/><\/p>\n<p>Controls are simple, mouse only. Click+drag to pan, scroll to zoom. Click stuff to do stuff.<\/p>\n<p>Your objective (as stated in the game) is to find and collect 4 artifacts, without running out of energy or shields.<\/p>\n<p>Things I think that are definitely still\u00a0needed:<\/p>\n<ul>\n<li>Audio\/music, derp<\/li>\n<li>Nicer win\/lose states (win\/lose conditions totally work right now, they\u2019re just functional and ugly)<\/li>\n<li>A little more visual clarity?<\/li>\n<li>Better ingame instructions\/player teaching?<\/li>\n<li>Variation in content \u2013 different solar systems and planets are quite similar to each other<\/li>\n<\/ul>","time":"August 23rd, 2014 5:47 pm","title":"Artifact hunting in space!","title_was_empty":false}