{"author_name":"sarge","cat":"LD #35","comments":[],"epoch":1460730780,"likes":1,"metadata":{"p_key":"8247","p_author":"sarge","p_authorkey":"2858","p_urlkey":"43694","p_title":"I\u2019m In\u2026 Finally!","p_cat":"LD #35","p_event":"LD35","p_time":"1460730780","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"2858","us_name":"sarge","us_username":"sarge","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I&#8217;ve wanted to participate in a Ludum Dare for years but never made it happen. \u00a0This year, the stars aligned and I&#8217;m ready (well, as ready as I&#8217;ll ever be) to give it a shot! I haven&#8217;t written but a few tinkering game projects here and there over the years, so this will probably be ugly. But hey, gotta start somewhere.<\/p>\n <p>I&#8217;ll be using Phaser and a <a href=\"https:\/\/github.com\/adamsteinert\/ld35boilerplate\" target=\"_blank\">boilerplate <\/a>that I modified slightly\u00a0to add a few basic states. \u00a0I&#8217;m new to Phaser, so I&#8217;ve spent the last week playing with the engine here and there to get a feel for a few basic concepts. \u00a0It&#8217;s pretty rudimentary, but it&#8217;s <a href=\"https:\/\/github.com\/adamsteinert\/ld35prep\" target=\"_blank\">on github<\/a> for anyone interested. \u00a0I&#8217;ll be using Tiled, Gimp, piskel, Maybe LMMS, and Atom for my editor. \u00a0Given my experience level, I&#8217;m not expecting much, but here&#8217;s to hoping I can pull something off&#8230; my 4yo daughter has provided me with some killer ideas! \ud83d\ude09<\/p>\n <p>&nbsp;<\/p>","time":"April 15th, 2016 9:33 am","title":"I\u2019m In\u2026 Finally!"}