Divided We Fail — Finished!
What a blast! My team has been lucky enough to have started and completed two Ludum Dare jams this year, and you can bet we’ll be in for LD31.
Divided We Fail started off as a couple of different ideas all mashed together. When we saw the theme –“connected worlds”– we knew that we wanted to try controlling two characters at once. My first thought was something along the lines of The World Ends With You, where both characters required separate actions. That was going to be way too big for one weekend though, so we settled on an infinite runner instead.
The two stages are randomly generated and speed up as you go. When the robot collects a helicopter it spawns an angry bee in the little girl’s world. Conversely, when the little girl catches a butterfly, rockets come flying towards the robot. We wanted the worlds to feel truly connected, even though they’re so different. I think it worked out.
You’ll notice that the little girl has a watering can in her hand, and that the robot is looking downwards. Originally we’d had the idea that the girl would have to water flowers as she strolled along, while the robot would be busy shooting rockets at buildings. This meant stopping for a second to perform the action, and it really felt like it ruined the pace of an infinite runner. No time to update the sprites though, so there you go!
We got a lot of grief because our last entry was too hard, so hopefully this entry scaled it back enough. Either way, enjoy!
5This entry was posted on Sunday, August 24th, 2014 at 10:13 pm and is filed under LD #30. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
