{"author_name":"iMer","cat":"LD #35","comments":[],"epoch":1460728560,"likes":1,"metadata":{"p_key":"8256","p_author":"iMer","p_authorkey":"36183","p_urlkey":"43703","p_title":"I\u2019m in","p_cat":"LD #35","p_event":"LD35","p_time":"1460728560","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"36183","us_name":"iMer","us_username":"imer","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Compulsory &#8220;I&#8217;m in&#8221;-Post upcoming<\/p>\n <p>I&#8217;m in! (I warned you)<\/p>\n <p>I sadly wasnt able to properly part-take in LD34 due to lack of time (there is an unfinished game lying around), but this time I&#8217;ve got the whole weekend available for 48h of coding, horrible pixel art, coffee, pizza and <del>sleep<\/del> naps.<\/p>\n <p>Once again going to be coding in C++<\/p>\n <p>Tools of choice&#8230;<\/p>\n <p>&#8230; &#8216;Engine&#8217;: SFML &amp; box2d wrapper developed by me for LD<\/p>\n <p>&#8230; IDE: CLion, Visual Studio 2015 for debugging, Notepad++<\/p>\n <p>&#8230; Build Tools: CMake, ninja, VC (odd combo, it works nicely though)<\/p>\n <p>&#8230; Art: Paint.net<\/p>\n <p>&#8230; Sound: bosca ceoil, bfxr, stuff around the house + mic<\/p>\n <p>&nbsp;<\/p>\n <p>I shall be streaming the whole thing over at http:\/\/twitch.tv\/imersag<\/p>","time":"April 15th, 2016 8:56 am","title":"I\u2019m in"}