Human Apocalypse -Zombie-
So, um. Where should I start? This is the first third person shooter I made. I DO NOT CONSIDER IT COMPLETE, and I will continue working on it for as long as it takes for it to become a complete product which I will not feel ashamed to charge money for. The idea is that you play as an immortal zombie slaughtering mindless humans roaming the streets. The humans have ragdolls and the player can choose from an incredibly wide option of weapons – a pistol and a machine gun. Technically, I have scripted the behaviours for sniper rifles, shotguns, knives, blunt weapons, grenades, and hand to hand combat, but I do not have the animations yet so I have decided not to include that yet. I also had enemies, but I was not fully happy, so I decided to perfect them and add them into the game at a later stage.
The screenshots only feature the pistol, but that is because the screenshot shortcut on mac is Command Shift 3, therefore switching my weapon to the handgun whenever I want to screenshot.
KNOWN BUGS:
-camera clips through walls – will be fixed REAL soon. (After the MLD of course).
-aiming at various heights not animated – I will address this next week.
-borders around the level also have colliders so when you shoot at them, sparks and smoke appear. – in the final version there will be no apparent borders, so yeah.
If you download the game and find a bug, please tell me at [email protected] /* */
CONTROLS:
WASD – movement;
left mouse button – shooting;
right mouse button – aiming;
3 – handgun;
4 – machine gun;
I consider this a success of sorts, and I did not really believe that I could do something like this. I am really eager to find out what you all think about it. Models were not mine, but I will replace them with my own models later down the line.








