{"assets":[],"author_link":"author\/rnlf\/","author_name":"rnlf","cat":"LD #33","categories":["LD #33"],"comments":[],"epoch":1438096860,"event":"LD33","likes":8,"metadata":{"p_key":"82883","p_author":"rnlf","p_authorkey":"0","p_urlkey":"293615","p_title":"L\u00f6ve2D on the Web","p_cat":"LD #33","p_event":"LD33","p_time":"1438096860","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1440115200","event_key":"29","event_name":"LD33"},"source_url":"2015\/07\/28\/love2d-on-the-web\/","text":"<p>Hey fellow ludumdarers,<\/p>\n<p>I spent the last six or seven month rewriting L\u00f6ve2D for emscripten and thus the Web (or at least, WebGL enabled browsers). It is not complete, but my LD32 entry runs smoothly in it (in some browsers). I thought you might be interested. You can find it <a href=\"http:\/\/motor.base13.de\">here<\/a>.<\/p>\n<p>Let me know what you think!<\/p>","time":"July 28th, 2015 3:21 pm","title":"L\u00f6ve2D on the Web","title_was_empty":false}