You should play this (after 50 games)

Patient Zero

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http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=25437

The game puts you in role of patient zero and your job is to infect all people on the map. At first you go sneaky picking victims one by one in dark alleys. Once your horde is big enough you go “frenzy” to outrun military post and spread your infection further.

Why should I play it: gameplay and mood

Ludzilla

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http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=14065

The game has the best idea for audio ever! Titular character is so awesome that it should become a logo of this edition.

Why should I play it: titular character and audio

The water ghost

http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=47536

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When I saw screenshots for this game I thought it’s going to be bad… and I was so mistaken. It short fun (lasting about 1-2 minutes) but comments made by children are hilarious! Especially refferences to “Tommy” and how “this whole trip was his idea”.

Why should I play it: humour

The Devil’s Daughter

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This game is well made all around but the art is really what gets your attention. Pallette limited to black, white and orange. Style? Something between internet comics and Biding of Issac? See it yourself.

Why should I play it: art style

Humane Harvest

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http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=40341

Some games are good, some games are bad. But some games are wtf. So in this game you kidnap humans, put them in ground make them grow and once they are ripe you cut off their hands. Yey! If games you made where a form of Rorschach test a creator of this one should be in asylum by now.

Why should I play it: wtf of this edition

Who’s the Monster!

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http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=57628

In this game you ought to find out shapeshifter using given clues. Nice change from endless killings.

Why should I play it: genre

Can I Haz Monsters?

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http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=20557

This game is a mixture of platformer and puzzle game. What is amazing however is that solving puzzles involves talking to monsters => and by talking I mean learning their language word by word. Learning process runs so smoothly and is so nicely implamented. It’s so natural, not being forceful at any point. The desings for monster themselves arent bad either.

Why should I play it: learning to speak “monsterish”

Barrel Roll Ultra!

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http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=27438

There are many games that puts you in seat of the bad guy from classic game. This one is just well made.

Why should I play it: overall quality

Moon Base Shootout

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http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=25813

If you play action-puzzle game it usually goes like this: shooting, puzzles, shooting, puzzles. This game is a mixture of both and not by switch between these two genres, it’s a mixture all the time.

The action of the game takes place in space. Added twist to the game: if you break the window the space vaccum will suck everything until something blocks the hole. Everything meaning your enemies(good!) and sometimes YOU(not good). A simple idea of sucking things out allows you to use enviroment to your advantage which is great! No more shoot them till they die. Unless you want to solve it that way which is ok as well. Sucking allows you to move rocks blocking the pathway in boulder rash style giving a games a puzzles to solve.  Most of the time however you will be forced to solve puzzles under fire. So break the glass and pray you won’t be sucked out!

Art is fascinating, it’s tiny eye-candy.

Why should I play it: sucking mechanics, tiny art

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And if you still have some time you can check my entry as well:

http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=34334