{"assets":[],"author_link":"author\/corgicommander\/","author_name":"CorgiCommander","cat":"LD #33","categories":["LD #33"],"comments":[],"epoch":1440882480,"event":"LD33","likes":16,"metadata":{"p_key":"83126","p_author":"CorgiCommander","p_authorkey":"0","p_urlkey":"293857","p_title":"Calcusaurus \u2013 The Math Shooting Dino Monster?","p_cat":"LD #33","p_event":"LD33","p_time":"1440882480","p_likes":"16","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1440115200","event_key":"29","event_name":"LD33"},"source_url":"2015\/08\/29\/calcusaurus-the-math-shooting-dino-monster\/","text":"<p>Yet another Game Jam game complete! This is the 10th jam game I\u2019ve completed thus far, but not any less challenging! This is the first time I got a jam playable on Android! (but still playable on PC and Web)<\/p>\n<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Calc-Promo.png\"><img alt=\"Calc Promo\" class=\"aligncenter wp-image-494175 size-large\" height=\"873\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Calc-Promo-550x873.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Calc-Promo-189x300.png 189w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Calc-Promo-550x873.png 550w\" width=\"550\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>I wanted to try something a little different this time around, and do something with a simple but \u201cvariable\u201d mechanic, and all puns aside, I ended up\u00a0choosing to do something related to math.<\/p>\n<p>Not really sure, but for some reason I associated \u201cmonsters\u201d with \u201cnumbers\/math\u201d at the time, maybe it had something to do with my antagonistic perspective of the subject math? <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<p>\u00a0<\/p>\n<hr\/>\n<p><strong>DAY 1<\/strong><br\/>\nHigh concept wise, the game\u2019s concept consisted around the idea of having the monster attack jets and stuff by \u201cdoing some calculations\u201d that allowed him to \u201caccurately\u201d shoot down foes. (apparently he\u2019s a genius, so 2+2 is enough for him to shoot down a moving plane)<\/p>\n<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Concept-Art.jpg\"><img alt=\"Concept Art\" class=\"size-large wp-image-494202 aligncenter\" height=\"906\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Concept-Art-550x906.jpg\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Concept-Art-182x300.jpg 182w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Concept-Art-550x906.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Concept-Art.jpg 1243w\" width=\"550\"\/><\/a><\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_494251\" style=\"width: 560px\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/CalcusaurusDraft.png\"><img alt=\"Calcusaurus Draft\" class=\"wp-image-494251 size-large\" height=\"879\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/CalcusaurusDraft-550x879.png\" width=\"550\"\/><\/a><p class=\"wp-caption-text\">First Draft of the Gameplay Window<\/p><\/div>\n<p>\u00a0<\/p>\n<p>I immediately knew that I wanted a lizard\/dino like monster, and started drawing a bunch of lizards. I didn\u2019t think a lot of my original drawings looked \u201cMonster\u201d enough, so I added some \u201ckaiju\u201d dino to his design and added in ears.<\/p>\n<p><img alt=\"Calc_Idle_1\" class=\"size-full wp-image-494196 aligncenter\" height=\"196\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Calc_Idle_1.png\" width=\"287\"\/><\/p>\n<p>\u00a0<\/p>\n<p>After the design, my co-partner and I started thinking of a bunch of other ideas for the game, but eventually settled around something similar to the original concept. We began prototyping right way.<\/p>\n<p>\u00a0<\/p>\n<hr\/>\n<p>\u00a0<\/p>\n<p><strong>DAY 2<\/strong><br\/>\nI started working on the bulk of the game\u2019s graphics on the second day of the jam. I was struggling with coming up with the style of the graphics, and settled for going with an Arcade\/Sega Genesis look.<\/p>\n<p>Video:\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=Ni7gamrPWtk\" target=\"_blank\">Getting the Animations Working<\/a><\/p>\n<p><iframe allowfullscreen=\"\" frameborder=\"0\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/Ni7gamrPWtk?feature=oembed\" width=\"500\"><\/iframe><\/p>\n<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Lzers.gif\"><img alt=\"Lzers\" class=\"alignnone size-full wp-image-494224\" height=\"196\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Lzers.gif\" width=\"287\"\/><img alt=\"HeliMove1\" class=\"alignnone size-full wp-image-494240\" height=\"68\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/HeliMove1.png\" width=\"85\"\/>\u00a0<img alt=\"Tank_1\" class=\"alignnone size-full wp-image-494243\" height=\"68\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Tank_1.png\" width=\"85\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>I tried to stick with a limited palette with limited colors, and used no more than 4 frames for the animations.<\/p>\n<hr\/>\n<p>\u00a0<\/p>\n<p><strong>DAY 3<\/strong><\/p>\n<p><strong>Video:\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=Nt2OaqKys0U\" target=\"_blank\">The First Playable<\/a><\/strong><\/p>\n<p><iframe allowfullscreen=\"\" frameborder=\"0\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/Nt2OaqKys0U?feature=oembed\" width=\"500\"><\/iframe><\/p>\n<p>Of course, the bulk of the work was done one day three. We were having some surprising issues with enemy spawning, as well as trying to get most of the game state stuff in. The music was created towards the end of the day, and many of the backgrounds weren\u2019t present until the final polish.<\/p>\n<p>\u00a0<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_494263\" style=\"width: 534px\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Fixed.png\"><img alt=\"Fixed\" class=\"wp-image-494263 size-full\" height=\"926\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Fixed.png\" width=\"524\"\/><\/a><p class=\"wp-caption-text\">Updated Interface<\/p><\/div>\n<p>\u00a0<\/p>\n<p>We updated the GUI with more colorful buttons, and added a couple as well when more of the features made it\u2019s way in. I started working towards getting a mobile version of the game ready, which took a while, since I haven\u2019t developed for mobile in a while, but alas:<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_494275\" style=\"width: 560px\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/IMG_2380-copy.jpg\"><img alt=\"Deployed Game on Android\" class=\"wp-image-494275 size-large\" height=\"367\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/IMG_2380-copy-550x367.jpg\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/IMG_2380-copy-300x200.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/IMG_2380-copy-550x367.jpg 550w\" width=\"550\"\/><\/a><p class=\"wp-caption-text\">Deployed Game on Android<\/p><\/div>\n<p>Overall, this was\u00a0a pretty fun Jam for us. A lot of friends playtested this during development, and actually wanted a copy for them, their kids and siblings to play.<\/p>\n<p style=\"text-align: left\">If you want to play it yourself, check out our submission page:<\/p>\n<p style=\"text-align: left\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=23642\" target=\"_blank\">http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=23642<\/a><\/p>","time":"August 29th, 2015 9:08 pm","title":"Calcusaurus \u2013 The Math Shooting Dino Monster?","title_was_empty":false}