{"assets":[{"original":"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/43734-shot3-1440363624.png-eq-900-500.jpg","local":"\/data\/posts\/2015\/08\/10494390ad86d869577214f2c59fd756.jpg"},{"original":"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/57639-shot2-1440404176.png-eq-900-500.jpg","local":"\/data\/posts\/2015\/08\/00f48d1aedb1abd72c6b2e5f2fddcd44.jpg"}],"author_link":"author\/tmpxyz\/","author_name":"tmpxyz","cat":"LD #33","categories":["LD #33"],"comments":[],"epoch":1440895320,"event":"LD33","likes":4,"metadata":{"p_key":"83137","p_author":"tmpxyz","p_authorkey":"0","p_urlkey":"293868","p_title":"Some experience learned so far","p_cat":"LD #33","p_event":"LD33","p_time":"1440895320","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1440115200","event_key":"29","event_name":"LD33"},"source_url":"2015\/08\/30\/some-experience-learned-so-far\/","text":"<p>One of the best thing of GameJam is that, unlike the full games, most games in Jam\u00a0are created\u00a0aiming at\u00a0only\u00a0one or two main\u00a0points, just like dishes made with fewer kinds of ingredients. It made easier to pick out each ingredient, taste it, think about how the cook made it, and why it tastes so.<\/p>\n<p>Of course, the skill of \u201ccooking &amp; combining ingredients\u201d plays a large part in the final result. But as a cook, it\u00a0is very beneficial to know the taste and characteristic of every ingredient before cooking.<\/p>\n<p>Here are\u00a0something I found in these entries:<\/p>\n<h2>1.\u00a0<strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=49788\" target=\"_blank\">Youkai<\/a><\/strong><\/h2>\n<p><img alt=\"\" class=\"alignnone\" height=\"500\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/49788-shot1-1440451206.jpg-eq-900-500.jpg\" width=\"891\"\/><\/p>\n<p>Violence is an instinct-level desire within people.\u00a0Blood, brutality, screaming, broken limbs, etc. could stimulate such illusion of violence, raising the dopamine level.<\/p>\n<p>Youkai uses the human enemies, it increases the feeling of violence too.<\/p>\n<p>Youkai has equipped a dash-based killing system, player needs to rush through the enemies to take them down, and in the same time player needs to keep notice of other enemies around who are\u00a0ready to attack. The pace of the game is relatively fast, and become faster with more and more enemies.<\/p>\n<p>The game\u00a0grants an invincible buff when players got 10-kills combo, the combo\u00a0reward is good in itself, but IMHO, the buff is granted too frequently and\u00a0breaks the FLOW state\u00a0of player.<\/p>\n<p>\u00a0<\/p>\n<h2><strong>2. <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=43734\" target=\"_blank\">Beats of Nightmare<\/a><\/strong><\/h2>\n<p><img alt=\"\" class=\"alignnone\" height=\"500\" src=\"\/data\/posts\/2015\/08\/10494390ad86d869577214f2c59fd756.jpg\" width=\"667\"\/><\/p>\n<p>This is a\u00a0well-made reflex game, hard, fast-paced, with strong beats, simple graphic is perfectly programmed to match with the music beat. Also have high requirement of precise control and unforgiving death.<\/p>\n<p>All\u00a0of this helps to bring player to focus on the game and enter FLOW state. Of course it could scare off many players too.<\/p>\n<p>It reminds me of the \u201cSuper Hexagon\u201d, but this one has more features and the difficulty is lower.<\/p>\n<p>\u00a0<\/p>\n<h2>3.\u00a0<strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=57639\" target=\"_blank\">Tentacle Rescue : Summer of Love<\/a><\/strong><\/h2>\n<p><img alt=\"\" class=\"alignnone\" height=\"500\" src=\"\/data\/posts\/2015\/08\/00f48d1aedb1abd72c6b2e5f2fddcd44.jpg\" width=\"889\"\/><\/p>\n<p>Well, we all know that instinct-level desire\u00a0Freud paid a lot of attention to.<\/p>\n<p>This game is quite straight to the point:\u00a0keep the starfish away, the basic action is click and drag, when the starfish is red, the dragging will rip a piece of clothes.<\/p>\n<p>Yeah, it fits the theme well. <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<p>\u00a0<\/p>\n<h2>4. <strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=39687\" target=\"_blank\">Coin Block Clicker<\/a><\/strong><\/h2>\n<p><img alt=\"\" class=\"alignnone\" height=\"500\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/39687-shot0-1440467828.png-eq-900-500.jpg\" width=\"801\"\/><\/p>\n<p>It looks like a plain idle game, its name suggests an idle game. But it\u2019s not.<\/p>\n<p>You will get no spoiler from me.<\/p>\n<p>This game is not aiming at instinct-level or manipulative-level pleasure. Its main feature is humor and surprise. Such features are often one-time use and make them very low cost-effective.<\/p>\n<p>But good humor and reflections-level stimulation might be\u00a0more effective to make people to\u00a0remember longer time.<\/p>\n<p>==========================================================<\/p>\n<p>At last, a shameless self-promotion of my own game, hope you would\u00a0have a play and give some opinions. <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<h2>0. <strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=39382\" target=\"_blank\">Hammer Destroyer<\/a><\/strong><\/h2>\n<p><img alt=\"\" class=\"alignnone\" height=\"314\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/39382-shot0-1440554781.gif-eq-900-500.jpg\" width=\"403\"\/><\/p>","time":"August 30th, 2015 12:42 am","title":"Some experience learned so far","title_was_empty":false}