{"assets":[],"author_link":"author\/acerio\/","author_name":"Acerio","cat":"LD #34","categories":["LD #34"],"comments":[],"epoch":1448350620,"event":"LD34","likes":2,"metadata":{"p_key":"83198","p_author":"Acerio","p_authorkey":"0","p_urlkey":"293929","p_title":"omg im in!!!!!!!!!!","p_cat":"LD #34","p_event":"LD34","p_time":"1448350620","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1449792000","event_key":"31","event_name":"LD34"},"source_url":"2015\/11\/24\/omg-im-in\/","text":"<p>So, as everyone does around LD time, I am announcing I am in, for LD 35!<\/p>\n<p>I will be using Photoshop, GameMaker: Studio, jsfxr, and pxtone.<\/p>\n<p>I will also like to say, that I don\u2019t only use GM: Studio for games, I just like to for jams because it makes it a lot faster, because GML is faster and easier, than say C#. <\/p>\n<p>I am actually (with lots and lots of help from a friend), on the side, working on a game that has its own rendering engine based on Wolf3D, so it isn\u2019t real 3D. The rendering engine took about 3 days to make, and it is still a WIP. And yes, this game will be completed eventually, but me and my friend plan to make it similar to Prelude of the Chambered by Notch. (An LD game from years back) It\u2019s written in MonoGame (basically XNA) in C#. No extra libraries. Here is a screenshot. (You might have to click the image, idk)<br\/>\n<img class=\"alignnone\" height=\"392\" src=\"http:\/\/i.imgur.com\/wOxArk3.gif\" width=\"594\"\/><\/p>","time":"November 24th, 2015 7:37 am","title":"omg im in!!!!!!!!!!","title_was_empty":false}