{"assets":[],"author_link":"author\/commodorekid\/","author_name":"commodoreKid","cat":"LD #34","categories":["LD #34"],"comments":[],"epoch":1449940440,"event":"LD34","likes":13,"metadata":{"p_key":"83201","p_author":"commodoreKid","p_authorkey":"0","p_urlkey":"293932","p_title":"Untitled \u2013 Progress 1","p_cat":"LD #34","p_event":"LD34","p_time":"1449940440","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1449792000","event_key":"31","event_name":"LD34"},"source_url":"2015\/12\/12\/untitled-progress-1\/","text":"<p>We were too late to start this time but I think we will manage. Wish luck!<br\/>\nThe first thing I did was to prepare some modular pieces for levels.<br\/>\n<a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/welcometomycrib.png\"><img alt=\"welcometomycrib\" class=\"alignnone wp-image-515399 size-large\" height=\"410\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/welcometomycrib-550x410.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/welcometomycrib-300x224.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/welcometomycrib-550x410.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/welcometomycrib.png 1081w\" width=\"550\"\/><\/a><br\/>\n<a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture1.png\"><img alt=\"capture1\" class=\"alignnone wp-image-515397 size-large\" height=\"393\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture1-550x393.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture1-300x214.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture1-550x393.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture1.png 974w\" width=\"550\"\/><\/a><\/p>\n<p>Here is the screenshot from Unity. I was checking how they will look like in the game.<br\/>\n<a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture2.png\"><img alt=\"capture2\" class=\"alignnone wp-image-515394 size-large\" height=\"309\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture2-550x309.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture2-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture2-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture2.png 1535w\" width=\"550\"\/><\/a><\/p>\n<p>This was just a test though. My pal will code a generator so every level will look different.<\/p>\n<p>What kind of game we are doing? It\u2019s kind of a turn-based base defense game. Enemies are coming from darkness and attacking your base and other turrets till you find the exit to the level. You have to make sure all turrets have power and somewhat connected to the source. This way it\u2019s growing from where you started. We are planning to put various types of turrets however not decided what types.<\/p>\n<p>Now I\u2019m going to do something with turrets and then enemies.<br\/>\nGood luck everyone.<\/p>","time":"December 12th, 2015 5:14 pm","title":"Untitled \u2013 Progress 1","title_was_empty":false}