{"assets":[],"author_link":"author\/joror\/","author_name":"Joror","cat":"LD #34","categories":["LD #34"],"comments":[],"epoch":1451859240,"event":"LD34","likes":5,"metadata":{"p_key":"83336","p_author":"Joror","p_authorkey":"0","p_urlkey":"294074","p_title":"Sanctuary Station \u2013 Post-compo progress: NPC Aggression!","p_cat":"LD #34","p_event":"LD34","p_time":"1451859240","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1449792000","event_key":"31","event_name":"LD34"},"source_url":"2016\/01\/03\/sanctuary-station-post-compo-progress-npc-aggression\/","text":"<p>I\u2019m been working on a post-compo version of my LD game <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=15925\">Sanctuary Station<\/a>,\u00a0cleaning up the codebase, and adding some new controls\/features.<\/p>\n<p>Some improvements:<\/p>\n<ul>\n<li>Plan multiple moves ahead<\/li>\n<li>NPC movement orders (the grey arrows)<\/li>\n<li>NPC behaviour &amp; hitpoints<\/li>\n<\/ul>\n<p>But now that that is mostly done, I am making more missions! First one is where there are two alien races that are mortal enemies and you want to save them both.<\/p>\n<p>Of course, I then tried to make them fight to the death instead\u2026 (yes all grey ones are dead bodies :D)<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_531499\" style=\"width: 508px\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=15925\"><img alt=\"A real massacre...\" class=\"size-full wp-image-531499\" height=\"297\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/sanctuary-station-combat-short.gif\" width=\"498\"\/><\/a><p class=\"wp-caption-text\">A real massacre\u2026<\/p><\/div>\n<p>Play my <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=15925\">original LD entry<\/a> to see the pod-puzzling part in action. (not the combat, as of yet ;))<\/p>","time":"January 3rd, 2016 10:14 pm","title":"Sanctuary Station \u2013 Post-compo progress: NPC Aggression!","title_was_empty":false}